Hellblade: Senua’s Sacrifice coming to Xbox One, with New modes For Xbox One X

Ninja Theory has  officially announced  Hellblade : Senua’s Sacrifice  for Xbox One, and it features three modes on Xbox One X.

The acclaimed action game Hellblade explores Norse mythology with a lead character suffering from psychosis .

This also being Ninja Theory’s brave attempt at being it’s own boss while self-publishing the game, Which allowed the team to go all-in on the unique subject matter in this remarkable Storyline.  Hellblade’s Xbox One version was announced over the weekend, following a rating board leak from earlier in the month.

Hellblade on Microsoft’s console will feature enhancements that can be leveraged by the Xbox One X, , and will offer three performance modes.

    • Enhanced Visuals will add unspecified extra effects and visual quality
    • High Framerate will run the game at 60 frames per second;
    • High Resolution will aim for 4K resolution with dynamic scaling.

Hellblade: Senua’s Sacrifice coming to Xbox One, with New modes For Xbox One X



Hellblade will be launching for Xbox One on April 11. Until now the title was a PlayStation 4 console exclusive and also available on PC. The game will also be available to pre-order from March 26. Additionally, “as a thank you to the patient Ninja Theory Xbox fans,” those that pre-order will get a 10% off on the Microsoft Store from now and until the end of its launch week. It’s priced modestly, too, at $30/£25.

( Here’s 20 minutes of gameplay on ps4 pro )

Hellblade originally launched in August 2017. The game puts players in the role of Senua, a Celtic warrior who embarks on a vision quest to come to grips with the death of her family. Hellblade went on to sell half-a-million copies in three months, making it a commercial success as well, and it now leads the 2018 BAFTA game award nominations with nine nods including Best Game.

Presenting a troubled young woman’s tempestuous journey of self-discovery and redemption through her eyes, developer Ninja Theory’s ‘indie-AAA’ experiment takes a lot of risks when telling its harrowing, introspective story about the often lonely struggles of suffering from past trauma,”





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