PlayerUnknown’s Battlegrounds (PUBG) is out now for the Xbox One and for a game in early access, it gets a lot right. In order to do so, Microsoft enlisted the help of Gears of War studio The Coalition to assist on the game’s development for the Xbox One.
“It’s been quite a journey for us,” PUBG Xbox One producer Nico Bihary said in conversation with Polygon. “There was this global assessment within Microsoft of how can we pair up with this super collaborative, super friendly and incredibly successful — in the short term — group for our partnership to deliver. As you can imagine, there were a lot of raised hands within Microsoft to offer support.
What is the PUBG release time on Xbox One?
Battlegrounds on Xbox One will launch globally on Tuesday December 12th at the following times:
- UK: 12:01am (GMT, December 12)
- Ireland and Portugal: 12:01am (GMT, December 12)
- Rest of Europe: 11pm (CST, December 11)
- East Coast US: 12:01am (EDT, December 12)
- West Coast US: 9pm (December 11)
- Australia: 1pm (December 11)
- Japan: 3pm (December 11)
Apart from Australia and Japan, the game will be launching fairly close to midnight local time. If you live on the west coast of the US, you can get playing the evening before release due to the way timezones work out.
As it turns out, PUBG‘s control scheme on Xbox One is a little complicated. In another post over on the Xbox Blog, Microsoft outlined PUBG‘s button mapping in a collection of six different images. These images cover every usage scenario in the game, including basic controls as well as specific layouts for aiming, driving, and inventory management.
It should be noted that since PUBG is an Xbox Preview game, you won’t be able to pre-load it. If you want to start as soon as possible then, be ready to buy as soon as the game goes live. While you wait for your download to complete, you can always study the images you see above and get familiar with the game’s control scheme.
PUBG removes visible genitalia, sets off silliest backlash of the year
Playerunknown’s Battlegrounds’ test server recently began showing the outline of labia on the underwear of female characters, and like every other change to the game, people had thoughts about it. It didn’t take long for the creator of the game to weigh in on the discussion, and it was his decision that led to more of a controversy and harsher arguments than the existence of the labia in the first place.
“After looking into this, it appears it came as part of the character model we received from an outsourcer when we first started the project,” Brendan “Playerunknown” Greene stated about the visible labia via Twitter. “The file itself has not been changed in two years. It will be updated shortly with changes! Sorry for any offense caused!”
It’s unclear why this detail on a legacy character model is just now showing up, but the addition of such well-defined genitalia on one set of character models, but not the other, was certainly strange.
The developer had to decide whether to keep things the way they were on the test server, remove the change or add the outlines of penises and testicles to the game to keep things “fair.” Reverting to how PUBG’s female character models have looked historically was the simplest, and most logical, choice.
With Microsoft’s own studio pitching in, it’s safe to say that PUBG won’t be hitting the PS4 anytime soon. In the past, the likes of Ark: Survival Evolved showed up on the PS4 almost a year after being on the Xbox One. It’s rare to see Microsoft use its own studio’s time to aid in PUBG Xbox One development, which could in itself imply a longer than expected delay to a PS4 release date if at all.
PUBG Xbox One and Xbox One X differences over PC
As the Xbox One version of Battlegrounds is launching in Xbox Game Preview – the console version of Steam’s Early Access – it won’t be the same as the currently available 1.0 edition of the game on PC.
Gameplay and feature differences
The Xbox One version will only launch with the default Erangel map, with the desert map won’t be available until early 2018.
- Though it won’t feature all of 1.0’s additions, according to PlayerUnknown himself Brendan Greene it include key aspects such as vaulting – allowing players to briskly climb walls, which is not only useful for getting around easier, but allows players to reach all important higher vantage points.
- Though the Xbox version will be “slightly behind”, expect a “pretty regular update cadence” as per the the PC version when it was in Early Access.
- Only third-person servers will be available at launch, with first-person coming “eventually”.
- There will be a different scheme to suit an Xbox controller versus a keyboard (which we delve into more towards the end of this article).
- Due to its online nature, playing Battlegrounds on Xbox requires an Xbox Live Gold subscription.
- The Xbox One file size is 5.24GB.
There are no sign of loot boxes for the Xbox One version (at least, at launch), though there will be Warrior Pack DLC for a limited time and launch, featuring a balaclava, camouflage T-shirt, plus unique pants and tennis shoes.